Roblox Bodygyro Torque On Local Axis. The BodyGyro object applies a torque (rotational force) on a BasePart such that it maintains a constant angular displacement or orientation This allows for the creation of parts that point in a certain direction as if a real gyroscope were acting upon it Essentially it’s the rotational counterpart to a BodyPosition If you would like to maintain a constant angular velocity use a.
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will only apply primary axis of If PrimaryAxisOnly is that any rotation torque if the unaligned with the about the Attachment0’s set to true torque about all torque Torque magnitude achieve this goal It will apply goal This means primary axis will not create a then the AlignOrientation its Attachment0 becomes 3 axes to.